1. . To give precise a chance to actually do something. This is sometimes introduced by the developers through mechanics that cause the group to die if certain damage thresholds are not hit in a set amount of time. There is no time delay or channel before the hit or effect occurs. Having good DPS in ESO (Elder Scrolls Online) becomes more crucial as you work your way from the easiest to the hardest content in ESO. Use them to practice this until you get it down! Builds generally have a high enough Critical Chance / Rating that this large bonus to Critical Damage outweighs the other Mundus Stones. Sharpened is cool (hey, additional penetration), but if you're not a tank, dont have 600 CP etc, you can easily use, for example, Defensive. For example, a standard set bonus for critical chance is 833 critical. Light armor is the preferred armor choice for Magicka based DPS setups. I'd claim that if it's giving a 10% crit damage boost, it'll out perform Mage or Apprentice with a good amount of crit. These damage types are generally used on Stamina DPS and are boosted by Weapon Damage, Weapon Critical, Maximum Stamina, and Physical Penetration. My buddy, also on his MagSorc has the same Moondancer staff but has a Sharpened vMA staff, running the exact same build and rotation but he is currently at 41k DPS. Then you move on to your Single Target DoT abilities (if you have a specific target that has a high priority.). The reason I didn't think of this as an option, is because one of DK's abilities, gives you if I remember correctly 22 weapon damage for over 1 min after activated. When does the Gold Edition voucher code expire? Old man playing. Generally, sharpened is a better trait than nirnhoned. The best Sharpened 2h weapon in pvp for DB update - Reddit So if you have weapon thats damage number says 1500 that means its giving you 1500 weapon and spell damage. spell penetration works as long the enemy has spell resitance above 0! And finally, content is just generally easier whenever damage outputs are high. Remember, the higher this number, the better! Sometimes abilities will have both of these components, where the initial hit deals direct damage, but there is also a lingering damage over time that is left behind as well. Definitely comparable with precise. This is simply the ratio of light attacks per second over the course of a certain period. Overland enemies (Questing, Delves, and Public Dungeons) have 9100 armor. The other set is Veiled Heritance. If the damage output is high, you only have to deal with 1 of these per phase. Nirnhoned however also increases your healing in that bar. This also holds true for running in pick-up or non-optimized groups where you are likely not hitting the penetration cap through coordinated debuffing. Testing still needs to be done in certain raid content & PvP* but generally most allocations will be close. sharpened vs. infused vs. charged on a pug stamblade So what is the best trait for me to use? If you divide that out, youll see that 18200 armor will resist 36.4% of your outgoing damage. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. I am looking for advice on traits for pvp destro staff on a magplar. Those abilities are: Abilities from non-weapon skill lines will not trigger your enchantments. Cookie Notice (remember that the final builds you see on most meta sites includes a raid setup, outside of raids with constant war horns the precise trait is not as good) on a one-handed weapon, nirnhoned will add about 147 weapon damage to gold. The 2nd step is generally DoT placement. You're browsing the GameFAQs Message Boards as a guest. Thanks Juzi. To start off, we will take a look at the Armor Penetration system. This means that no ability, unless specified in the tooltip, can be activated until 1 second after the previous ability was activated. Swords increase damage by 3% per sword equipped. Also, you're often not going to be wearing 7 light armor in a PvP build, even for a magicka character. The poisons you will use have Ravage Health and Gradual Ravage Health (Blessed Thistle + Fleshfly Larva + Nightshade.). Since you have access mark target. You can also find a full list of all ESO Sets for more information on sets in general. In ESO, your abilities have a cooldown of 1 second. A big part of getting great damage is working as quickly as possible around this cooldown. people really dont know the meaning of the word meta I am assuming still. In the Two Handed Skill line we have Swords, Axes, and Mauls. Youll want to make sure to coordinate with your group on what abilities/sets are being run so you know how much penetration to bring on your end. If you have penetration from light armor, spinner, and lover (about 11k total), no CP, adding sharpened might give you nothing against a light player or overworld enemy due to overpenetration, but 4-5% against a medium or heavy player. Damage abilities are combinations of the damage types listed above. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. In optimised raid groups, with high uptimes on major force, precise front bar is better. These damage types are generally used on Magicka DPS and are boosted by Spell Damage, Spell Critical, Maximum Magicka, and Spell Penetration. For The Elder Scrolls Online: Tamriel Unlimited on the PlayStation 4, a GameFAQs message board topic titled "how good is nirnhoned on a staff". But Sharpened staff is 200k gold, and same staff with Defensive is 3-4k gold. Sharpened: Increases Armor and Spell Penetration - a great PvP weapon trait with good damage in solo PvE Charged: Increases chance to apply Status Effects - best "off" hand trait when playing dual wield also great in PvP Infused: Increases Weapon Enchantment effect - back bar damage dealer preferred trait with berserker enchant Gold Reinforced on heavy chest is 443 armor at best, which is 0,67% armor increase. Nirnhoned? Just weapons changed. The most commonly used front-bar Weapon Enchantments for Stamina DPS are Poison Glyphs, Disease Glyphs, and Absorb Stamina Glyphs. Skinny Cheeks Gaming has been playing The Elder Scrolls Online for a long time and has knowledge of all classes. Can someone confirm that? Instant Cast abilities happen right when you press the button. For more information, please see our With spell pen gear, you dont gain any more from it. Swords are generally the strongest for Area damage, Axes for Single Target damage, and Mauls for PvP, where enemies have higher resistances. Roaming the Deadlands. You can read the latest patch notes here: I hear that Precise front bar is the new meta on Magicka dd. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The only thing changing should be just the weapon. This is because none of the passives that are gained from the Heavy Armor skill line grant damage bonuses. As you move into more difficult content, it will be more important to have high DPS (Damage per Second) from the group, and more optimization will be needed to achieve these results. Just make sure you arent letting your DoT abilities fall off for too long, you are landing your light attacks between each ability, and you are operating as closely to the 1s GCD as possible. I mean if we both did perfect rotations, am I always going to be 2k behind because RnGesus won't bless me with a Sharpened vMA staff. are equally important. My buddy, also on his MagSorc has the same Moondancer staff but has a Sharpened vMA staff, running the exact same build and rotation but he is currently at 41k DPS. Privacy Policy. This is due to the passives that are gained from the Medium Armor skill line and also because the set bonuses are generally more beneficial to Stamina based builds. In general, every 1 point of Weapon Damage is worth 10.5 points of Stamina when determining damage increases. As a Magicka damage dealer you will generally focus into abilities that use magicka as the resource and as a Stamina damage dealer you will focus into abilities that use stamina. It is a common weapon to use in PvE for Stamina DPS. Disease: Diseased Status Minor Defile Fire: Shock: Concussed Status Minor Vulnerability, Note: This option is generally only used on, Braised Rabbit with Spring Vegetables or other similar recipe, Melon-Baked Parmesan Pork or other similar recipe. Trait: Sharpened - ESO Hub - Elder Scrolls Online By Stamina increases your resource pool for using Stamina based abilities, and also, similar to Weapon Damage, it increases the damage that your Stamina based attacks hit for. Bemrk: Dette bruges KUN til at rapportere spam, annoncering og problematiske (chikane, slskampe eller uforskammede) indlg. Ill list some examples below: Cast Time abilities require a specified duration to pass after pressing the button before the ability will fire. These skill lines could still be used for DPS but do not have good passives to support it and therefore not recommended to do so in Veteran content. Also so far I was using hundings on body but I am considering to try NMG. anyone noticing the gane freezes slightly when hitting a npc with a skill? Arcane/Robust is 3rd best of the 3 options, but still decent for DPS. This happens up until the point where there are no more protective pillars and the party is wiped. There are many types of training dummies in the game. Once you have an enchantment on your weapon, you can trigger it with any light or heavy attack. The flame staff is generally better for Single Target damage and the Lightning staff for AoE damage. One more glyph to note is the Prismatic Onslaught Enchantment. how good is nirnhoned on a staff - The Elder Scrolls Online: Tamriel The difference in these types comes from the Heavy Weapons passive. Can someone give me some numbers for comparison? Join. acronym of Most Effective Tactics Available is written META. It is best for both Magicka and Stamina DPS to slot an Infused Weapon Damage Glyph on the back-bar. PvE content generally sees a combination of Axe and Dagger performing best, while Swords and Maces are better suited for PvP. Generally rotations are a bit more complicated than that, but to start off they dont necessarily need to be to get a decent damage output. In this skill line you can pick from Fire, Lightning, or Frost. This could lead to several of the Iron Atronachs needing to be dealt with, instead of 1, and thus causing a lot more pain and suffering for the group. For more information, please see our DoT (Damage over Time) abilities deal damage over a specified duration of time. Damage dealing setups in this game are divided into two options for each class, Magicka or Stamina. Good conversation here, is there any way you can perform this test again but using ele drain and adding the Shadow mundus to your testing criteria? The Necrom Chapter and Update 38 base game patch are now available to test on the PTS! Precise or Infused Elder Scrolls Online My Sorcerer however uses Atronach instead of Shadow so is it better if I stay with Infused? An example of this is Force Pulse. I got best results from sharpened / apprentice. So we rely on Jules for this one, Just give us some base numbers for mage vs apprentice (damage numbers). Is the DoT from Brimstone Wardens' Wildfire cleansable? Spell penetration will almost always add more damage output than the ~150 weapon damage from nirnhoned. Sharpened = armor penetraion %. This just means casting any abilities that grant you bonuses BEFORE combat begins. So in this video we go over the Best Weapon Traits for PvP Ranked, this is honestly a good starter video for newer players to get the hang of the best traits in the new Deadlands DLC.Timestamps0:00 Intro0:47 2 Golden Rules3:21 Ranking the Traits18:00 Final Thoughts Discord https://discord.gg/w6tT4Cy9B4Stream Music https://www.epidemicsound.com/referral/u9lynb/Support me herePatron https://www.patreon.com/therealgodzillaYouTube Membership https://www.youtube.com/c/TheRealGodzilla/joinAmazon Affiliate LinksWant to know what I use to produce my videos? Scan this QR code to download the app now. Guessing the difference is extremely small and probably not worth stressing about, unless you are a really competitive and optimized raid group. Sharpened | Elder Scrolls Online Wiki These are the numbers you should aim for on the dummy, so that when you get in actual combat you can perform as well as possible. But the magicka return works as its supposed to. In the Dual Wield Skill line we have Daggers, Swords, Axes, and Maces. https://forums.elderscrollsonline.com/en/categories/pts. The Elder Scrolls Online: Tamriel Unlimited. . Created Mar 16, 2012. Light and heavy attacks do not share this same cooldown with your abilities. You can craft the Sharpened trait by using the Fire Opal material. It sucked. Sharpened is a Weapon Trait in Elder Scrolls Online. ESO Build Editor; Arcanist. for a full list of all critical damage modifiers please visit the Critical Damage Guide. So, am I correct in assuming that - for single-target PvP burst - that pure spell damage is a better option than trying to run with a Penetration build? What does this mean? Generally, sharpened is a better trait than nirnhoned. Recommended Trait Research Order : r/elderscrollsonline - Reddit This is commonly referred to as light attack weaving or heavy attack weaving. Magicka DPS are really limited to one weapon type, and that is the Destruction Staff. Numbers picked from Combat Cloud. This is referred to as a GCD (Global Cooldown.) As for sharpened trait, unless you have a ton of piercing assistance from the tank then sharpened is often a good idea. What trait does the most damage in a bow: Precise or Sharpened? Enemies in ESO have armor that reduces the damage they take from your attacks. I'm currently do 39k DPS self buffed with just Ele Drain on my MagSorc, I use a Precise Moondancer Lightning staff and a Nirnhoned vMA staff. One is to press the light attack button right before you press your ability each time. Sharpened is still the go, it's not borked like it used to be but it's still worth having. As a Stamina DPS, the main stats you will look for to improve your damage are: Weapon Damage, Weapon Critical, Maximum Stamina, and Physical Penetration. Ele drain works groupwide. PSN jcoutu NA EP 780+CP MageVampSorc-TankDK-WWStamSorc-HealerTemplar-BombBlade-Stampler-StamBlade. After finishing off the training dummy, look at your data and you will take the number of light attacks you performed, and divide it by the total fight time in seconds. Visse geodata p dette websted stilles til rdighed af, Espaol Latinoamrica (spansk Latinamerika), Portugus Brasil (portugisisk Brasilien). However, the highest armor level for PvE enemies in the game is 18200, as mentioned before. Better overall effectiveness. You can divide this out and see that 2191 Critical will give us a 10% chance and 219 Critical a 1% chance. Magicka increases your resource pool for using Magicka based abilities and also, similar to Spell Damage, it increases the damage that your Magicka based attacks hit for. Bar: Entropy, Cripple, Funnel, Merciless, Innerlight. Sturdy and Reinforced can also have value for specific builds. Some situations can call for Infused over Bloodthirsty depending on your setup and goals. Set bonuses are in these flat number amounts instead of the % chances. In general, every 1 point of Spell Damage is worth 10.5 points of Magicka when determining damage increases. All trademarks are property of their respective owners in the US and other countries. Raidwide. The longer you wait after the 1 second period to use your next ability, the less damage per second you will do. Arcanist Class Guide; New Arcanist Class Showcase; New Sets U37 Scribes of Fate; Arcanist Builds (WIP) New Companions (WIP) Sharp-as-Night; Azandar Al-Cybiades; Sanity's Edge Trial Guide (WIP) New Dungeons. I ran a series of damage tests with VR14 NB mage. Swords increase damage by 6%, Axes have a 16% chance to apply a bleed, and Mauls ignore 20% armor resistance. NIRNHONED VS. SHARPENED VS. PRECISE Elder Scrolls Online Because armor defence is not that important, just having an heavy armor with passives is enough, other thing like regen, damage shields, damage reduction etc. The most commonly used front-bar Weapon Enchantments for Magicka DPS are Flame Glyphs, Shock Glyphs, Frost Glyphs (Wardens), and Absorb Magicka glyphs. Has anyone tried the Shadow Mundus? Meta as used in gaming these days is laughable because its probably the opposite of the actual meaning. Spell Damage abilities include the following damage types: Magic, Fire, Frost, and Shock. Precise = crit (damage or chance?). Good or bad idea? Other times, content is just more difficult if the damage output is low. Valve Corporation. On Templar and Nightblade (with their 10% extra crit damage), Precise can even outperform Infused. As a Magicka DPS, the main stats you will look for to improve your damage are: Spell Damage, Spell Critical, Maximum Magicka, and Spell Penetration. They are as follows: You can find the % chances to trigger and more specific details on the Status Effects Guide. ESO - Best Weapon Traits for PvP Ranked | Deadlands DLC However, in solo or less organised groups, Ive found infused front bar better. Even if there are no specific punishments baked into the fight for having low damage, long fights can be tiring and lead to party members having trouble focusing. An example of this is on Zhajhassa, the 1st boss in the trial, Maw of Lorkhaj. This does heavy damage to Undead and Daedra. This would be something like: DoT x > DoT y > DoT z > Spammable x7 (repeat). Sharpened Precise With apprentice mundus As well as: Nirnhoned Sharpened Precise With mage mundus Basically: Nirnhoned > sharpened > precise Mage > Apprentice Sharpened & Nirnhoned = not giving stated amount of spell pen UPDATE: Focus Rating Values: without any buffs up, same bars and gear for all, apprentice mundus Daggers give a bonus of 5% critical chance per dagger equipped. 21912 Critical equals a 100% chance to critically strike. because i see it's expensive. Then with the same build but inferno staff, it went boom. acronym of Most Effective Tactics Available is written META. If we have no penetration and go against an enemy with 18200 armor, they will resist 36.4% of each of our attacks. Due to the number of DoTs you will have, you'll be spending equal amounts of time on both bars (you won't have time for a spammable anymore). So if you divide 833 by 21912 you will see that it is a 3.8% bonus to critical chance. Generally the easiest rotations are referred to as static rotations because they repeat themselves after a certain point. Back bar should always be infused. Sharpened is a weapon trait in ESO (Elder Scrolls Online). Sharpened = armor penetraion %. What is the best trait choice to have on weapons for a cat stamblade? The value is the damage of single hit, not DPS, not critting, no other spells used before. I am running the more or less standard build with poison arrow, endless hail, caltrops, vigor and leeching on BB, surprise attack, blood craze, assassin blade, trap and focus on FB. Precise = crit (damage or chance?). But with so many moving parts, it really adds up when you start doing each one optimally. 3.9k. If you prefer to watch, you can check out the video version of the guide here. This method is probably not as doable on a gamepad as it is with a mouse and is a lot harder on the hand! The difference in these types comes from the Ancient Knowledge passive. Bal Sunnar . You can read the latest patch notes here: I do everything, a mix between PVP and PVE. Heavy attacks take longer than 1 second to perform so this will push that time back a bit. What is going on guys! Its more damage on that weapon. Precise and Charged are kinda meh.