Created by Eldermancy 17,924 backers pledged $1,650,341 to help bring this project to life. Anyone with proficiency in brewing will recognise a slight smell of fermentation. When The Wildaback is ready to continue traveling, either on its own whim or as directed by Kem Kasik, it raises itsmassive head and steps forward. If all the wizards are freed, thewrought iron door. Thewhich it burns to ash. A7. If anyone plays alongside them, their song changes as the instruments attempt to create a shared melody with The bar is run by a modified suit of armor called The the performer. After drinking, some will find that steam escapes Served in a highball glass, this cocktail actually has an illusory, unblinking and flaming eyeball hovering their ears and nose. target. Description: Take this message off the board, and wait Characters who investigate will eventually find The outside for 5 minutes. If a creature enters the ethereal plane, emerges from the top floor 1d4they will clearly see the spirit as a large, pale man with hours later to replace it.The Seekers Guide to Twisted Taverns 7The Wizards Watering Hole Ulrich Magnes Creatures can create potions using the materials found in this room. The Swallows C4. He was known as Tav The listed under the event is on board once the event begins. You can hear the screeching of monkeys. As quasitshim with a rigged game of their own. Sami brought on to The Wildaback.wears relatively wealthy clothing, and a small array ofmodest jewelry and piercings. This book is a collection of In addition to the taverns, this book also contains a fantastical locations that can be used in any 5th group of enigmatic NPCs called World Travelers.Edition setting. The water from this room flows into several 3a. Melee Weapon Attack: +7 to hit, reach 5 ft.,Hand Crossbow. STR DEX CON INT WIS CHACrush. Or they can choose dirty, see the engineer. Lady Gammon gives something Alen Trismys, Ryman Thorn, to her. broken pickaxe and a pair of shackles. The Ethereal Guardian makes two crush attacks. her magnificent garden. If they cannot understand the controls, Olinmural, depicting the six wizards building a massive tower. The hatch through which the players 3d8 100 gp stonesentered can no longer be seen. While his expression is haughty, there is something roughNot everyone is what they seem on the Rail-Away, in more around the edges about him, notable due to a few scars on ways than one. Perhaps we canforward, they will see staff fleeing away from the engine discuss some business while we travel? Lord Gammon,and one of them will scream, Brandrs lost control! with a look of distaste, responds, This is purely a pleasure trip, Lord Almanor. If players investigate the Steam Engine, they willfind the hatch door to the engine flung open and a fire At the last minute before the train is due to leave, oneelemental and 1d4 steam mephits laying waste to the additional passenger shows up: a beautiful half-elf womanroom. illuminating sections of it with different colors. The Seeker will only use the device to return to the taverns original location, strongly believing that The Wizards Watering Hole is meant to be shared, not stolen.The Wizards Watering HoleStat BlocksAdmindiumThis alien creature resembles a spindly purplehumanoid with six boney appendages thatprotrude from its back. hair is silver-blonde and she wears it in an elegant up-do. The CowIncorporeal Movement. From adistance, they appear to be the remains of an ancient complex just beyond the tavern proper. This guest room appears identical to other guest rooms (B2) upon entry. Hammond crooked merchants. After 1d6 days, the guardian spontaneously ceases to exist. clothes, his closest servant fades into the background inShe has silvery-blonde hair that she wears loose. day 2s dinner) to hopefully ensure that no one at the table is able to resist her song. The allows creatures to shape their dreams, and awaken fully cow has developed intelligence over time, and can be rested at the time they choose. On have to offer. He takes the warm milk with him, and discusses a potential job for the adventurers. These vats appear to be filled with wine, but are actually open Dealers. If con- Repeated entry can lead to banishment from the tavern. There are two large closets filled with ping onto the surface of The Wildaback, but no matter whatoutfits from vastly different cultures. The Tender operates the bar, can be attuned to. The The garden is where much of the food used in the Kitchenelemental cooks mealsand is grown. Meals are served throughout the day and can also 7. locked with unique locks that Admindium has the keys toThe entirety of this floor seems much more advanced and on its keyring. They are obviously searching for something. The sun has come out from behind the clouds and the air 2d4 6is pleasantly warm. The players must then clean he will stop stealing food if they bring him meals. A DC 15 area of The Ruins.Nature check will reveal that this part of The Wildabacksstomach collects any swallowed metal objects so they Kemdont damage other parts of the beasts internal workings. Soon thereafter, she posts a notice on Bishel Voss, Hammond AxmanDinner the Quest board (See Dinners On You quest; it is optional, and will be removed if ignored.) On a failure, the creature Variant Game. Any character with a Passive Perception that are either time- or NPC-dependent. Trying to steal the self-playing instruments Tender. It has two additional arms that protrude from risks invoking the attention of the ethereal guardian, its back, and it wears a top hat (animated headwear) as the instruments will create loud noises in panic. However, thereVerity is a gorgeous elven musician, and is the stationary bard is a danger that, if provoked enough, he will vault over thefor the Rail-Away. Like its name, the color scheme is garishly gold and unloading of supplies, an additional door is located acrosspractically glitters when the sun comes in the windows from the stage area.in the late afternoon. It reads: I know what you are. The floors are all plain wood, has significantly simpler (though still comfortable)and some areas are noticeably damaged by the livestocks decorations and furnishings. Evergreen Salad - 3 sp This meal is served as a bowl of dirt, which quickly grows into a number of crunchy greens, hearty tubers and fruiting vines. Melee Weapon Attack: +4 to hit, reach 5 ft., one on a success.target. The Seeker's Guide to Twisted Taverns is a wondrous collection of taverns and inns, all with varying scales of fantasy. 3. Alongside the same side of the carriage as the bar is The entire carriage has an open plan, with tables of an open area used for entertainment or dancing. out what happens. It will never ask anything of thethe main floor, but will occasionally visit the Parlor (C1) party, outside of its riddles detailed inor the Casino (C2) to check on guests. None of the rooms within The Deep have any natural lighting, though there are some fungal outgrowths on the walls that glow faintly. A massive surroundings. She wears a fine silver chain with a black gem save for a simple leather choker. Eldermancy LLC in no way condones or supports alcoholic beverages to be consumed in excess and urges all consumers to drink responsibly so not to cause harm to ones self or others.2 The Seekers Guide to Twisted TavernsContentsIntroduction2 Ch 7: Treetop Tavern.100 Ch 13: The Dungeon of Darkness..204Ch 1: The Wizards Watering Hole4 Introduction. 101 Introduction. 205Introduction.. 5 Areas of the Tavern. 101 Areas of the Tavern. 205Areas of the Tavern.. 5 The Taverns Guests. 109 The Taverns Operators.. 207The Taverns Operators 7 The Taverns Operators.. 110 The Taverns Guests. 215The Taverns Guests 11 Menu 112 Menu 216Menu.. 14 The Quest Board 114 The Quest Board 218The Quest Board.. 16 Events.. 116 Tavern History 219Tavern History.. 17 Tavern History 116 Stat Blocks 219Stat Blocks.. 18 Stat Blocks 117 Ch 14: Teapot Temple220 Introduction. 221Ch 2: Rail-Away.20 Ch 8: Spring of Peace118 Areas of the Tavern. 221Introduction 21 Introduction. 119 The Taverns Operators.. 223Areas of the Tavern 21 Areas of the Tavern. 119 The Taverns Spirits. 229The Taverns Operators. 26 The Taverns Operators.. 124 The Taverns Guests. 229The Taverns Guests 28 Menu 126 Menu 230Menu.. 30 The Taverns Guests. 128 Events.. 232The Quest Board.. 32 The Quest Board 130 Tavern History 233Events. 34 Events.. 132 Stat Blocks 233Tavern History.. 36 Tavern History 133Stat Blocks.. 37 Stat Blocks 134 Ch 15: By the Frost234 Introduction. 235Ch 3: Wildaback Tavern.38 Ch 9: The Grand Shanty.136 Areas of the Tavern. 235Introduction 39 Introduction. 137 The Taverns Operators.. 237Areas of the Tavern 39 Areas of the Tavern. 137 The Taverns Guests. 241The Taverns Operators. 42 The Taverns Operators.. 140 Menu 244The Taverns Guests 48 Menu 146 The Quest Board 246Menu.. 50 The Taverns Guests. 148 Tavern History 248The Quest Board.. 52 The Quest Board 149 Stat Blocks 249Tavern History.. 54 Events.. 150 Ch 16: The Tavern at Deaths Door..250Stat Blocks.. 55 Tavern History 151 Introduction. 251 Stat Blocks 152 Areas of the Tavern. 251Ch 4: The Bloated Bounty.56 The Taverns Operators.. 253Introduction 57 Ch 10: The Drunken Treasure.154 The Taverns Guests. 256Areas of the Tavern 57 Introduction. 155 Menu 258The Taverns Operators. 60 Areas of the Tavern. 155 The Quest Board 260The Taverns Guests 65 The Taverns Operators.. 157 Events.. 260Menu.. 66 The Taverns Guests. 163 Stat Blocks 261The Quest Board.. 68 Menu 164 Ch 17: The Daydream..262Tavern History.. 70 The Quest Board 166 Introduction. 263Stat Blocks.. 71 Tavern History 169 Areas of the Tavern. 264 Stat Blocks 170 Menu 274Ch 5: The Dancing Horse..72 Tavern History 276Introduction 73 Ch 11: Fungal Grotto172 Stat Blocks 277Areas of the Tavern 73 Introduction. 173 Ch 18: ExtrasThe Taverns Operators. 75 Areas of the Tavern. 173 World Travelers.. 278Menu.. 80 The Taverns Operators.. 175 The Critic. 278The Taverns Guests 82 The Taverns Guests. 178 The Gambler 279The Quest Board.. 83 Menu 182 The Old Lady.. 280Tavern History.. 84 The Quest Board 184 The Seeker 281Stat Blocks.. 85 Tavern History 186 Emit William Saps, the Tinkerer.. 282 Stat Blocks 186 The Three Hexbound Sisters.. 282Ch 6: Poor Larrys.86 Trail Seeker (Card Game)284Introduction 87 Ch 12: Ironstein Mine..188 Map Index..286Areas of the Tavern 87 Introduction. 189 OGL Licence.320The Taverns Operators. 89 Areas of the Tavern. 190The Taverns Guests 93 The Taverns Operators.. 191Menu.. 94 The Taverns Guests. 197The Quest Board.. 96 Menu 198Events. 97 The Quest Board 200Tavern History.. 98 Tavern History 201Stat Blocks.. 99 Stat Blocks 202The Seekers Guide to Twisted TavernsThe Wizards Watering Hole4 The Seekers Guide to Twisted TavernsThe Wizards Watering HoleStanding three stories tall and surrounded by dancing lights and illusory spectacles, The Wizards Watering Hole beckons any and all outsiders to visit. Lord Gammon is found dead in the Mercury Observation car. Tall and shapely, with long black hair all bar and attack. Hit: 5 (1d6 + 2) piercing damage. It currently lies dormant, but there is an empty slot for a large sphere near what appears to be a control panel. If Thrag is given The Cow, he will may be dangerous. The wizards A steel box containing a large, glowing sphere.have the stat blocks of archmagi, with the spells dispel magicand plane shift added to their prepared spell list. If a creature pops trespassing by any of the operators, the Ethereal Guardian one of these bubbles, they become invisible for 1 round. That or a blackout.The Seekers Guide to Twisted Taverns 15The Wizards Watering HoleThe Quest Board Next to the entrance of the tavern in the Main Hall (A1) If his quest is taken, Thrag will explain that hes eaten is a quest board made of purple wood. This effect lasts for 1 hour. Underneaththe tables are baskets and crates full of exotic fruits andvegetables. Olin expresses a strong inter- Hrogar can be found gambling in the Casino (C2).est in the top floor, but will only mention it in a hushed Hrogar is a large-bellied, jovial man who believes lucktone. Hall (A2) O ne inside the Guidehouse (D1) on the left side of Amaru the balconyAmaru is a male white dragonborn mixologist/bartender O ne on either side of the external door leading to thecommoner (with a base strength of 16 and charisma of 14)who knows his craft very well. Animated Paintings. If the Quest Board once both Lord Almanor and Lord Gammonparty manages to save the tracks in time, Brandr will add are aboard, preferably the second day after they board. Inside them are thousands of papers that describe Player characters who enter this hallway will be greeted every guest that has ever visited the tavern, includingby the wooden door at the end of the hallway flying open, what they enjoyed most about the visit. At irregular intervals, one or more monsters leak into the room to fight. It has an intelli- The Potion Room is open to all guests for both study and gence of 10 and can attack four times on its turn, but it recreational purposes, but can only be operated by up to otherwise has the same statistics as animated armor. He hasfake, as is everything about him other than his haughty attitude.) Strong anchor appears. Seasonal Shift - 4 sp This cocktail begins with sweet green liquor, layered under strong clear spirits and chilled tea, peach syrup, finally disturbed by frozen cubes of grape juice. Each of the kegs guests can gamble against constructs called Dealers. is enchanted, and converts any liquid placed inside to There are 6 dealers that run different tables, all stocked a variety of ales. general with no restrictions. When settling the Quest Board section.disputes, it will communicate telepathically with a calm If a guest orders a meal that includesand soothing voice, urging guests to deal with their issues ingredients not readily available atoutside. She then returned to her room via the same route the life of a vagabond, urchin, or refugee. He embodies the epitome of the high elf with a long, aquiline nose, high cheekbones, and piercing eyes. Lining the Hallways walls are a series of animated paintings that tell repeating short stories. The only belongings the invisible humanoid has are a set of invisible clothing at the B1. This addition is primarily designed for 5th edition Dungeons and Dragons, but also functions as a huge collection of inspiring rooms, characters, and more! They all wear aHerbalism, Brewing, and Alchemy, all of which assist him standard uniform with white button-up shirts, brocadein creating his sometimes magical cocktails. The party Quest Giver: Somen Gilrona, the Chefhas 1d4+1 rounds to dispose of the pests before they Important Note: This quest should only appear on thedestroy the track, leading to repairs and a delay. Pull Up the Sail. Somen is angotten the cause of, so frequent and inconsequential were his expert with knives and carries them with her at all timesdisagreements). As the drink sits, the seasons slowly change. He spends most but listed below are a number of sample NPCs that can be of his time in the bar car, or in his luxury room.included during the players visit, many with accompanying Secrets: Lord Gammon was not born a noble and purchased patentsquests. to help Ryman, in which case he will share information Quest Giver: Brandr Fintan with them. If one is able to attract the attention of theyears of isolation, Samis arrival brought him new life, gargantuan beast, they will feel as if they have looked intobut with the success of the tavern keeping Sami busy, he the eyes of a god, suddenly benefiting from the effects ofsometimes feels alone again. Ranged Weapon Attack: +4 to hit, range one target. Balcony This simple balcony Shrine. sumed by a creature, this soupy potion causes patches of fish-like scales to appear on the creatures body. She will offer to buy the one you found for 100 gp; alternatively,you can convince her to sell hers to you for 200 gp. Experienced Hunters Needed Immediately! These containers The contents of the cauldron becomes a multicolored each house an extradimensional space capable of holding fluid. Go that way! He points off vaguely to the right. If the target hits anwhich it uses in combat. Enjoy losing your teeth!14 The Seekers Guide to Twisted TavernsEvergreen Salad Curdled Night Hag Cocktails Wizards Wine - 2 sp This sparkling red wine is mixed with warm milk, cocoa shavings, sugar cane, and finally a hint of mint. The Owlery 300 The Seeker's Guide to Twisted Taverns Map Index The Seeker's Guide to Twisted Taverns 301 Map Index The Spring of Peace A1. The Seeker shows up dead at Death's Door, her staff has her brother's soul in it which is impossible without killing his body or putting it in an eternal coma, the Ironstout tavern's main storyline involves a wraith and will-o-wisps, a horse whose eye is mentioned straight out d i e d by what's in it, and so on. If the Dealers outcome is less than the players, the player wins the pot. She giggles excessively commoner), and the direct underling of Lord Almanor.and seems to be unaware of personal space, often putting Where Lord Almanor always wears colorful and exuberanther hand on her conversation partners arm or shoulder. The chests mouth is 3 feet wide and 2 feet long. It does so by forming a large, featureless humanoid from the fog, or Potion Grab Bag. The 800 pounds. If the missing stone golem is freed from The Ruins, it will take position on the right side of the balcony.C1. Verity stays in one of the doublerooms in the Ruby sleeper car rather than the staff car. in this declaration. Bishel knows everything about his business dealings, as he does not hesitate to speak in front of someone who Lord Darus Almanor cant object.If the idea of peacocking were to become personified, it would If a player character uses a detect magic spell in her vicinity or noticesbe Lord Almanor. After the player rolls their chosen statistics of a shield guardian, with the following changes: The guardians are bound to the rifting instead of an amulet.12 Instead of spell storing, the guardians can cast banishment once per day. It leadsto the Omasum (E3).E3. The taverns surplus of interdimensional magic has made it unstable. Anand belong to long-lost civilizations. three are also able to call off the golems from attacking. Preston is a metalworkopinion of Lady Gammons intellect. Like this book? Every humanoid within 300 feet that can hear the Secrets: Alen is actually not a pureblooded high elf, as his father wassong must succeed on a DC 18 Wisdom saving throw or be charmed half human. Trackle leaves to retrieve it, interacting briefly with Prim, who hands her something. He always gets the listings that stand out to the party. The Saddlebags look like someone took two buildings and draped them off the edges of the ruins and down Guests often visit the space to contemplate their own both sides of The Wildaback. Patrons and guests will soon find the world below them breeze by, almost in a blur. The Saphire, Emerald, and Ruby If Lord Gammon is aboard, a largelocked chest belonging to him will be There are three standard sleeper cars, which each contain:located in the cargo bay. Any character who drinks the axe will be filled general sense of well-being and will lose with confidence and receive +4 to any Charisma 1 level of exhaustion. Description: Thrag want to know how tavern keep meat Anyone possessed by the ghosts during the fight will fresh always. HeRimak has a Charisma score of 16 keeps himself in good condition, waking up early everyRimak is CR 8 (3,900 XP) morning to exercise on the shoulder patio. The Rifting outcomes, and warnings. The only thing of This sectioned room features avalue is a scroll of identify buried under the papers. If guests are caught sending a cloud of bubbles into the air. intentions, and give them advice regarding how to play the games. A cherry stabbed through the Constitution check) this concoction will be filled center with a toothpick is the only decoration.
5E - The Seeker's Guide to Twisted Taverns - AnyFlip It doesn't end there either. These responses include game rules, comments on C4. Approaching close enough, uniform, as if grown to resemble architecture.especially during a grazing period, the party should findthe lift currently lowered. Dice Duel Table Wizards Smoke. Finish off with an injection of cherry syrup and take with closed eyes. DC 15 Dexterity (Thieves Tools) check, or with the keyring. Guidehouse D3. B4.
The Seekers Guide To Twisted taverns - YouTube They are intended to serve as startingpoints, rest stops, or anomalies to use at times when and any cosmos, which leads to a lot of optionalwriters block or schedule conflicts are ever-present. The water that fills theB5. If the player characters make their way have been meaning to look in on you. it will find it warm to the touch and very obviously alive, though it resembles stone or bone more than anything else. The stony carriage is large enough to hold 12 mediumcreatures, but is usually operated for 6 at a time. There are two levels of cool and lightly perfumed and, with the only light coming guest rooms, containing a total of 22 rooms.42 The Seekers Guide to Twisted TavernsWildaback Tavern Nora Treeforge He might flirt for a tip, especially if he finds the guest par- ticularly interesting; Amaru takes all kinds. Sunning themselves amongst the rocks is a pride of chimeras, who will not attack unless provoked. butler for the most esteemed guests. Lady Gammon leaves to sleep in the small room of their car. If the players free it, (trapped) the golem will return to the tavern and take up position inside the Guidehouse (D1). He only recently left his small villageHe has cuttingly high cheekbones and long blonde hair tied in order to find himself and has been wandering withoutback in a ponytail. All of the wizards lie dormant insideparty that it is a unique creature that feeds on emotions their crystal prisons, dimly lit by the magical glow thatwhich come from revelry and enjoyment. If a creature consumes 10 feet by 10 feet, with a 15-foot-high ceiling. checks made within the next 8 hours. Bishel is a former streetcan be discovered with an identify spell. Guests can use shape to take the form of various buckets found around the room to fill the cauldrons, which small creatures, cartoonish faces will magically begin to boil. A creature can repeat the saving throw at the end ofeach of its turns, ending the effect on itself on a success. check-in (A1). Admindium uses its Frightful Presence, expendsone charge of its wand of wonders, then makes three attackswith its Impaling Arms.Impaling Arms. Esthene can board the train either before, during, orsoon after Lord Gammon. underground destinations, it will just be that much stranger to see a drow traveling on it. can operate them after studying the controls for 8 hours.Further along the mural, the same wizards are seenopening a portal that resembles the open pages of a book. A cupboard holds a supply ofgames and cards, though guests can also bring their own. Inside is the red liquid, it gains 1d8 temporary hit points for 8 hours. This effect Crates and Barrels. Next Page. The egg grows wings and legs, becoming a fibb. cars and also manages the Copper Penny bar car and theBartender Insights: Tarmo knows that Raivo hates bats due to an un- Golden Coin gaming carriage.fortunate incident where one flew into his hair and burned to a crisp. Where is the stowaway? Washrooms: The Titmouse C5. It is harmless; it has 10 AC, 5 hit who was captured by wizards during their adventuring days. He is also in charge of informing Kem where Thea depiction of The Wildabacks face. If asked what they mean by chapter, they willin fighting. healing to whoever answered the last riddle. KnucklesHit Points: 19Speed: 30 ft. Small humanoid (goblinoid), lawful neutral STR DEX CON INT WIS CHA Armor Class: 13 10 (+0) 14 (+2) 12 (+1) 11 (+0) 11 (+0) 14 (+2) Hit Points: 84 (14d8 + 28) Speed: 30 ft.Skills: Perception +2, Stealth +4, Insight +4, Persuasion +4Senses: darkvision 120 ft., passive Perception 12 STR DEX CON INT WIS CHALanguages: Common, Undercommon, Elvish 18 (+4) 16 (+3) 14 (+2) 11 (+0) 16 (+3) 12 (+1)Challenge: 1 (200 XP) Skills: Stealth +6Fey Ancestry. The and Bishel Vossred herrings) are: words Youll regret it if youGuests dont are heard.Lord Tavarious Gammon, Lady Ulume Gammon, Esthene,Moonshadow, Lord Darus Almanor, Somen Gilrona, Bishel Afternoon Prim asks Tarmo Warberry if there Somen Gilrona andVoss, Trackle, Hammond Axman & Ryman Thorn is room for another staff member. Quest-O-Nomicon: Quintessential Collection $ 164.94 $ 99.99 Fling. B7. The Showroom This room is attached to the main hall by an open T he bar against the back wall is stocked with an array doorway. This delusional constructwith an outsider in her youth, but has long since given spends its time smoking in the Parlor (C1), deepening itsup on fulfilling her end of the deal. continue to attack, but will frantically ask how they died. and creating a tavern for adventurers to enjoy. The party can also choose to fight their way to freedom When Gammon once again turns him down, Almanor as a nuclear option. However, Gammon dies before he is able Moonshadow have been plotting to get rid of Lord to threaten him again. Main Stage The raised stage is arguably the focal point of the Main In this reception area are a set of lockers enchanted Hall, though the entire area has such ancient grandeurwith arcane lock (lockpick DC 20), which contain the ma- that it is hard to tell which part is the most impressive.jority of the guests weapons. Anyone Bartender Insights: Kogan knows that Raivo hates it when someonewho underestimates Knuckles does so to their detriment. Among them are drums, a flute, serve guests and mix drinks. It is an everlasting coldbottle (Wondrous Item, very rare. Every 3d6 minutes, or as determined by the GM, a 10 foot opening will appear in the center of the ceiling and an amount of vegetation will fall into the room with a splash. While staring into the mirror, a creature can speak are covered with papers and string. The walls are lined with shelves.Two large stone tables, piled high with a wide assortmentof items, are in the center of the room. When the players enter, a lute, a horn, and a viol. Emed never seemsmost of his time in the Main Hall (A2) and is always there to sit still and can be found walking the balcony and shoulderwhen a show is being performed. There is an additional spiral stairway grants unarmored creatures +1 to their Armor Class, and that leads to the top floor. Gammon would not be able to turn it down. The Seekers Guide to Twisted Taverns Includes: 17 total taverns ranging from levels 1-20 perfect to incorporating into any 5th edition Dungeons and Dragons campaign Tavern Operators and guests to introduce to your party to encounter in a tavern brawl A unique Quest board for each Tavern with a range of adventures for your players to choose from He is carrying a parchment with a scribbled set of four Banditscircular objects drawn on them. If he is killed or banished, the tavern will teleport into the Astral Plane along with The answer: A thief everyone inside. There is a 1d4 5 slight smell of rot. After 3 wavesof Ice Mephits have been released, the next creaturesummoned will instead be 1 Ice Devil). A large chest, also belonging to the Gammons, is loaded into the cargo area, with Lord This optional event can occur at any time and is unrelated to Gammon making a fuss about it. Coop. The tables are always stools line the counter, which is where most regularset with crisp linen tablecloths, fine silverware, and a lit guests prefer to sit, as they are the best seats if you wantcandle for atmosphere. Itneck, leading from the Main Hall to the crown. and will regale listeners with hard-to-believe stories of hisCantrips (at will): minor illusion, prestidigitation, vicious mockery exploits in battle. If The Cow takes acid or fire damage, it regains only 5 hitDamage Vulnerabilities: bludgeoning points at the start of its next turn. (iron bands of binding,Wondrous Item, Rare). If questioned about them, she may cave and explain a smallportion of her history.Bartender Insights: Prim knows that Raivo finds people trying to touchhis hair annoying, but he falls victim to almost any form of flattery.26 The Seekers Guide to Twisted TavernsVerity Billett Depending on his anger level, Raivo can create different special cocktails (see the Cocktail Menu). It is tired of of holding 20 cubic feet of material no heavier than being eaten, and simply wishes for a change of pace. Her sudden appearance may surprise someMedium humanoid (drow), neutral evil guests due to her remarkably silent stride.Armor Class: 15 (chain shirt) Prim, a.k.a. A special drink to go with your dessert course, says Raivo. creature throwing a punch is accompanied by a cartoonish WHAM! sound. In addition, using the ladle downstairs and deal with the cheater. Esthene Under Tarmo Warberry, new destinations have been made her way to the Observation Car that night to poison added and new track laid in his quest to cover more him via the Rail-Aways roof. him food. The Ethereal Guardian can movethrough other creatures and objects as if they were difficult terrain. He is in charge of all the standard sleepermore vulgar terms. Knuckles, the ticketmaster which environment the Rail-Away will visit next.
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