No sweat--hop into the alcove and vent on the left and follow it to a hole in the ceiling that can be grappled up. You are not permitted to copy any image, text or info from this page. Once inside the corridor, follow it through a normal-sized door on the left to proceed into Arkham North. Right next to this is a tea set, conspicuously set amongst some greenery on a short wall. While he's stunned, focus on taking down the other sniper, before returning your attention to the one already on the ground. After the Titan shakes you off, just go back to dodging and lining up the Titans' attacks until you get another chance to ride one. After speaking to Aaron, exit the way you came in by grappling back to the walkway and then into the vents until you're back outside. Once he's down, immediately grapple back to the gargoyles and continue to grapple from one to the next a few times to lose the attention of the remaining guards. Proceed through either into Cell Block Transferwhere some weird stuff where start to happen. In Honour Of Kevin Conroy, What Was Your Favourite Place To - Reddit Batman: Arkham Asylum. You'll have to go through two tough hacking cycles. The first two of which are holed up in each of the nearby guard towers, so at least you know where to find them. With Chen freed, head back through the hall and follow the blue painted stripe to locate the final Doctor. Batman: Arkham Asylum Guide - Walkthrough Arkham North / West. Start moving forward, however you'll soon notice that Poison Ivy's roots have blocked the main path. Take down the guard ahead to free the cops then continue through the far door into the Records room. Once they're done yapping, use Detective mode and inspect the nearby bookcase on the left to find Dr. Young's research notes. After Batman breaks through the window after him, you'll have to take on a group of escaped inmates. Inside you'll find a Riddler Trophy on the table (Arkham Island, East Riddle #3). So can also direct him into the tanks along the side of the level that will explode for major damage. Once clear, exit through the large door into Arkham West. Inside the Main Cell Block, continue to follow the DNA trail down a hall in the back, through another door, leading to the Green Mile. There are new inmates near your position and you should start off by disabling the one carrying a stun gun. Grapple back into the vent and follow it back to the previous room. Hop over the gate-thing and continue along until you reach a tall wall you can grapple up. Once you reach the top, use the Line Launcher to cross the gap to the central structure, then climb up a couple ledges to the right, where the Oracle will radio in with your next objective. The two armed goons that come up the stairs can be dealt with by quick-throwing a few Batarangs at each. Watch some walk throughs and you'll most likely get it, worth finishing game. I had just 1 teeth missing in Botanical Gardens but during my 2 visits before and after Ivy Boss fight found it. Description. Once there, grapple up the cliff-wall to complete the objective. Simply follow the path back and use Stealth Takedowns as you encounter each of the three guards (just make sure to wait for the first to turn away before approaching). Continue through the Old Sewer into the Main Sewer Junction. Well would you look at that; Batman's finally captured the Joker. We suggest heading right for the quickest route, then grapple to one of the gargoyles overhead. This leads to the sewers. Before Line Launching across, use the Batclaw to safely pull most of them into the abyss, leaving just a few stragglers for you to deal with upon crossing. The vent exits into a room overlooking three inmates below--dive bomb the center one and perform a quick ground-takedown before taking on the other two. To escape, target the rope suspending the bell with a Batarang to cut it loose, allowing you to hop down the shaft. This is your chance to throw a few punches, however watch out for the other mutant at the same time and prevent it from injuring Batman. Try to destory all the tanks in the room during the battle or you will have to destroy them afterwards to get your prize! Now many miss 1 teeth in Medical Facility. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. However, before venturing up there, you should grapple to the nearby sniper tower to take down the gunner there first. Head down the stairs to spot some boxes across the gap to the right. My objective says to destroy the titan production facility but I have no idea where to go. If you turn on detective mode, you can make him out, pacing in a control room far above the cages. A bench at the end of the walkway has a plaque on it that mentions the Waynes. Take down Quinn's thugs (make sure to focus on the one with the gun first) to send her fleeing. Batman: Arkham Asylum exposes players to a unique, dark and atmospheric adventure that takes them to the depths of Arkham Asylum - Gotham's psychiatric hospital for the criminally insane. Thankfully their health bars can be seen in the upper right corner of the screen. Your goal is another vent on the opposite side. You'll also find the Arkham Island East Secrets Map here (Arkham Island, North Riddle #13). Grapple up there and stealthily take him down. Kick out the vent covering the other side to drop into Dr. Young's office. Did you try clicking Retry? Drop to the floor below and proceed through the door, just right of the control room, and follow the arrows on the floor to a far door, where a boss fight awaits. 2023 GAMESPOT, A FANDOM COMPANY. It's easier to take the Abandoned Tunnel to the southwest into Arkham West, then through the Arkham West into to the north, leading to Intensive Treatment. We're not going to strip out the soul of the site. GameSpot may get a commission from retail offers. We hit the first enemy up to the left with a silent takedown. You can't do much here, so just hop over to the door in the northeast corner. Absolutely not. Now there are still two guards left, one of whom is roaming the catwalks above. Copyright 2000 - 2023 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games. Use Detective Mode to follow Quinn's fingerprint trail up the first ledge (directly opposite the the freed hostage's location) to find a hidden panel that can be ripped off revealing a console. Can't miss it. Crawl through until you see a grate on the ground. Now venture further up the sewer to find a group of baddies--now's a good time to try using the Batclaw on an opponent. Help would be extremely appreciated! Arm yourself with our guide for a complete walkthrough of Batman: Arkham Asylum. Funko Pop! Batman Arkham Asylum The Joker Silver Chrome - eBay Approach the monster quickly and press the action key to climb on its back. Mine this and continue on into the Abandoned Chamber. Alright, so a couple of hostages are suspended in a pair of hanging cages, and they're guarded by four henchmen wandering around, each equipped with one of those security collars. Exit the library via the second-floor door you entered through. Take down the pair of guards upon exiting the vent, then talk to Jordan Fraser, who's nearby. As you trek up the hall, small odd things will start to occurlike rain? With the final Doctor freed, you'll have to return to the ones back in the Sanatorium. Oh, and make sure to grab the Interview Tape from the table within the closest tower. After battling a few skeletons, you'll reach a long span that you won't be able to cross without some help. After grappling to either one, grapple to a second along the same wall. Now follow your map to exit into Arkham West, then from there, head through the abandoned tunnel the Botanical Gardens in Arkham East. After riding the elevator and watching the cutscene, detonate some explosive gel on the weak wall, left of the window, to reveal a hidden tunnel. Continue into the room beyond and up the staircase. The asylum and Gotham city as a whole. Perform a ground takedown afterwards to put them down for good. Grapple to the edge below his feet and shimmy past him, stopping when he is walking past so he doesn't spot any movement. Luckily, a single guard lurks on the raised walkway, to the left. Just keep alternating between the two to inflict an even amount of damage.3. Now quickly perform a ground takedown before he can get back up. Once you are on the other side, sneak over and kill the pod so you don't take a pod pellet to your back as you leave the area. The key is to be patient, and don't forget to use some of your advanced weaponry if you have it, such as the Remote Control Batarang or Auto Proximity Detonation, both of which are handy for stunning opponents from afar. Inside the Penitentiary, check the table by the entrance for an Interview Tape then take down the trio of inmates ahead (sneak up behind them for at least one stealth takedown). When they split off into groups, we Zip Kicked a group of two and used ground takedowns on them, then escaped immediately back to the gargoyles. When done, grapple to the area they entered from (on the south side of the room) to find a corpse being used for one of the Riddler's riddles. ), you can use your CS to hack the panel inside this small hideout. Fire it at the opposing door to cross the chasm and go through the door. Now that you're over the wall, continue through the cave dead-ahead, grappling when necessary to climb the high-walls. It shouldn't take too long for you to eliminate them. Inside, you'll spot three enemies just below. Seriously, just stay as far away as you can and use the evade move to dodge his attacks. With the officer freed, approach the vent cover in the nearby wall (use detective mode if you have trouble finding it) and rip it off by tapping the button shown on-screen. However, Bane will also attempt to throw debris at you that he rips from the wall--again, roll just before he tosses it your way to evade. After activating the Sequencer, use the control sticks to tune to the proper frequency, disabling the fence. Once on the bottom floor, you'll encounter a group of guards. Proceed through the batcave up to the main computer terminal, where you'll obtain the Batclaw item, which allows you to pull distant items or enemies toward you. A bit further up, the Scarecrow will smash through a wall and spawn skeletons from his gaze. This room is chock-full of armed soldiers, so being stealthy is key. 2023 GAMESPOT, A FANDOM COMPANY. Once inside the mansion, you'll find it's been filled with poisonous gas, so you'll want to avoid the ground-floor. It's time to find Poison Ivy, but first, you need to escape from this room! This time, the Scarecrow shifts his gaze side-to-side, so you'll want to push forward only when he's looking away. Back in Arkham West, you'll find the DNA trail leads up a staircase to the west to a door guarded by several inmates. Climb down to the bottom level and search the area near the guards for a Patient Interview Tape on a bench near the cages the guards were held in (Botanical Gardens Riddle #3). Location: Outside of the mansion, in the garden-like . Listen to Joker as he taunts you - I don't know, this guy has been losing all along and he still manages to maintain his sense of humor. After the cutscene, Batman will automatically grapple to a gargoyle in preparation of three approaching enemies. ALL RIGHTS RESERVED. It'll be right in front of you and an on-screen prompt will appear (Hold Scan). It's going to be a Line Launcher. Directed by James Mangold, the movie also stars Phoebe Waller-Bridge, Antonio Banderas, John Rhys-Davies, Shaunette Renee Wilson, Thomas Kretschmann, Toby Jones, Boyd Holbrook, Oliver Richters, Ethann Isidore, and Mads Mikkelsen. Repeating this technique will put you on the quick-path to defeating him, as after a few melee attacks, Batman will automatically clamber onto Bane and begin dismantling his backpack--do this three times in total to finish Bane off. This will be the move you use most often. Unfortunate timing too, as you have a room full of armed thugs to take down. During this portion, stay as far away from Bane as you can, that way you can attack his henchmen, while giving you enough time to watch and evade Bane's attacks. Now, head through the eastern passageway to Arkham Island, East. Zoom in on and scan it to solve a Riddle (Botanical Gardens Riddle #12). Once he's gone start using gargoyles and eliminate the thugs one by one. Don't forget you can also smash through the glass roof for an instant takedown if an enemy dares wander below. You can also try setting traps and using distractions to gain the upper-hand For instance, use your explosive gel to set a trap then try getting everyones attention--when they come running to see what the commotion is all about, they'll be sent flying sky-high. You'll soon reach a seemingly impassable wall, but using Detective mode reveals otherwise. You'll find that the only exit out of the Control Room is blocked, but worry not, for you can rip the vent grate off overhead revealing a hole you can grapple through. Aim a Batarang at the ledge with the ladder and hit anyone who comes up. After about a minute, he'll fall over dead. Doing this will allow you to acquire a new gadget. on October 13, 2009 at 1:55PM PDT. The Riddler Challenges within Batman Arkham Asylum include a variety of collectibles such as the Riddler Trophies, Riddles, and Joker Teeth. Inside the main hall, head right down the stairs then through the door on the left, into the South Corridor. Another bench at the east end of the Statue Corridor has a Poison Ivy Interview Tape on it (Botanical Gardens Riddle #9). Use Detective mode to find the first weak wall on the front side, then run around to the back to find the second inside a small alcove. Take down the pair of thugs you encounter then continue through the nearby door into the Holding Cells area. Now you have to hurry and deactive a second Security Panel in the pool of water next to the Quinn's control room, before she permanently reactivates the electricity in the third pool, beneath the second cop. On the other side you'll have two goons to contend with. Focus on him first, then go for the remainders. You'll have to attack these guys from behind (to avoid being stunned) by rolling over them. Jump the gap and go through the door, leading back outside. Use your special takedowns and stun moves to make things easier. Exit back outside, then grapple to the roof of the facility. But worry not, for Batman summons his flying wonder, the Deux Ex Machina, to drop off just the tool he needs: the Line Launcher. Turn on detective mode, prints/DNA lead you to a panel in the same room, which opens a hidden door. Just adjust one dial until the screen goes green, then use the other to hit that bright green sweet spot. Now grapple to a ledge above, just ahead, then glide to the far platform below (again, simply run off the platform toward it). Lock a Batarang on his head knock him down, hopping into the room to perform a Ground Takedown. Although the battle begins with just you and Bane, he'll soon be joined by a few henchmen. Jump the gap and proceed through the door. Continue through the hall, take down a couple of guys, then grapple up to the pipes on the left and blow your way through the weak wall for a Chronicle scan, before returning to the ground-floor and proceeding through the far door, leading to the Library. Find many great new & used options and get the best deals for Funko Pop! Riddle #2 - Arkham Island, East. This Batman Arkham Asylum Riddler Guide will help you solve all the riddles, as well as find the trophies, Joker's Teeth, Patient Interviews and all the rest. Now if you haven't already, use a Batarang on the hanging inmate above to cause him to crash through the roof of the room below, allowing you to toss another Batarang at the final control panel inside. After fleeing the room, venture into the nearby control room (where Quinn was) to find an Interview Tape, then exit back into the Main Cell Block, where Quinn will unlock a door on the opposite side you can continue through, leading to Controlled Access. Aside from fighting, there's no reason to have it off. This will shut down the generator allowing you cross through the Flooded Corridor, so head back there! Before you go running around, you should know that the enemy has begun to deploy snipers to take you down. Use Detective Mode to scan the safe embedded in the northern wall to isolate the forensic trial. This item allows you to plant and detonate charges to destroy weak walls or floors, creating entrances into otherwise inaccessible areas. Now you only have 30 seconds to escape the room before the bomb goes off, so again use the Sequencer on the Security Panel by the door you entered, then head on through to safety! From here, glide down to the platform to your left. Batman: Arkham Asylum for PC - GameFAQs The bench just to the left of this has a Poison Ivy Interview Tape on it. Riddle #1 - Arkham Island, East. You can target a rope above the catwalk over your head to drop it. But remember, Batman doesn't leave the Batcave unprepared, which is why he arms himself with a copy of GameSpot's Game Guide before each mission. Focus on disarming them first before going in for the kills. After going through a door, you'll spot the Doctor trapped within a small room, being guarded by two inmates. To cross this room, drop onto the walkway to the right and follow it as far as you can, then Line Launch to the walkway on the other side. Getting them all will finish the Riddler Challenges side mission. After scanning the bottle, use detective mode to follow the trail of whiskey, as marked by the on-screen markers. Choose the tunnel and you'll soon be allowed to use your hook. There, use detective mode to spot a weak section of wall that can be detoated, revailing a Chronicle that can be scanned, as well as another vent that can be entered. Now grapple up another ledge, then drop to the ground ahead--you're almost there! Around the corner, you'll find a baddie armed with a stun rod. Back outside, proceed onward to Arkham Mansion--remember to enter it via the vent above the entrance. Whatever, just proceed as far as you can up the hall until you hit a dead-end, then turn around and walk back until you're transported back in time to one of Bruce's memories. WHat I did instead of using the vent, I opened up the floor grate to the right where you start. After pulling yourself up, grab the Interview Tape from the table then use the Sequencer on the nearby security panel to disable the electric fence below, allowing you into Extreme Incarceration, where you'll be entered into a difficult brawl. Thankfully it's not a major problem, because there's a small hole in the floor. You'll have to use the Line Launcher for the second time to get to the other side. Climb the ledge within, then leap to the water duct ahead. After she taunts you do find a way inside, you'll have to do just that! Look up when instructed to find a grapple point at the top of the vent directly above. Use your Detective Mode and follow the cables back into the previous room, then through the eastern door, through the Statue Corridor, into the Generator Room. Email news@gamespot.com. Go in it and duck to go inside a vent that is hardly visible. Continue to stick to the path, following the tobacco down the ramp and up the staircase to a walkway which leads to a group of several inmates by the entrance of the Medical Facility. Didn't see that anyone else had posted this, but I'm stuck in the Botanical Gardens in the room where you have to rescue the orderlies from the cages. Now you have a catwalk to Batwalk! Proceed to your right and approach another large gap. ALL RIGHTS RESERVED. Grapple to one of the gargoyles and use Detective Mode to find him--now either wait for him to expose himself and simply Glide Kick his face in, or drop down and sneak up behind him. There are some inmates in front of you and you can attack them using Batarangs or take on directly after using a Line Launcher. Take them down then use the Sequencer on the security panel to deactivate the electric fence, allowing you to proceed through the door into the Botanical Glasshouse. All you need now is patience; wait for the enemies to separate, then face-kick and ground-takedown them, and quickly return to the rooftop thereafter to remain out of sight. Botanical Gardens - Batman: Arkham Asylum Guide and Walkthrough Once you've eliminated the first mutant you should go back to your standard pattern, using Batarangs and throwing quick punches to inflict some minor injuries. Excellent! Remember to aim directly at the door, not at the surrounding walls. Once you've cleared the room, use the Sequencer on the security panel inside that central room, unlocking the two doors on the northern side of the room. You'll find the Poison Ivy in Gardens directly on the opposite end of the room--simply use the Line Launcher once more to cross the chasm and venture inside. Want us to remember this setting for all your devices? After killing the group, approach the Batmobile and interact with it to obtain the Explosive Gel. Is it worth skipping Arkham Aslylum and moving onto City? Enter the Flooded Corridor via the door at the top of the Glasshouse. Either way, grab the interview tape on a table in the central room and take finish off the baddies to trigger a cutscene.